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MIT Scratch software for KS2

Discussion in 'Computing and ICT' started by captain oats, Jul 29, 2012.

  1. captain oats

    captain oats New commenter

    Hello there.

    In September I want to introduce Scratch to the curriculum, initially just for Year 6 as that is the year group I am. Eventually I would want to see if it was possible to add it to other year groups in KS2 (we are a junior school so wouldn't need to worry about KS1).

    I have done numerous Google searches for ideas for schemes of work but there are so many and it is difficult to know where to start! So I was wondering if anyone could point me in the direction of tried and tested schemes of work and websites. I want to start by teaching the basics about how the software works with the long term hope of introducing game making for Year 6.

    If you have any ideas please reply with links I can try or if you have schemes of work I can look at please email:
    captain_oats_tes@yahoo.com

    Thanks :)
     
  2. Hi Captain,
    If you go to teachICT.com you will find a SOW, lesson plans and resources for game making in scratch. The site provides a great starting point that you can build upon.
    D_chap
     
  3. captain oats

    captain oats New commenter

    Thanks for that, lots of useful resources to look at :)
     
  4. Hello,
    I'm a programming/computing teacher and I usually teach C++. But I use three programs for beginners that I really love.


    First of all is Scratch from MIT (http://scratch.mit.edu/) - (another teacher told you about it). It is very, very good. There are so many examples and the most important thing, students can learn by playing. They can make their own games and they don't even know they are learning. It is very simple and they are going to love it.
    It is free and you have to download it and install it to your computer.


    Second one is Blockly (from Google). The address is: http://code.google.com/p/blockly/

    If you go there you will find a very good visual tool for explain linear, alternative and repetitive structures (like "if", "while", "repeat", or "for"). It is very similar with Scratch, so you can use both in classroom.
    You can start with Maze example (http://blockly-demo.appspot.com/blockly/demos/maze/index.html), using only simple instructions, than you can complicate it a bit (using if) and finally you can introduce the repetitive structures.

    Also you can use Code example (http://blockly-demo.appspot.com/blockly/demos/code/index.html), for any program you want to implement.

    You can use it online, it is free and I think it's brilliant.


    Third one is a program from Kent University named GreenFoot (http://www.greenfoot.org/download/). This must be downloaded (it is also free). It is a bit complicated and I recommend you to use it with the advanced students.


    That's it! Hope it was useful.
     
  5. You're welcome Captain, any more questions feel free to PM me.
     
  6. Elfreda6969

    Elfreda6969 New commenter

    Does anyone know of a scheme of works for Scratch that is suitable for KS2. Would like to save myself some time.

    The scheme on TeachICT is designed for KS3.
    Thanks
     
  7. Be careful showing the kids videos for them to learn how to do something such as those on teach-ict; when we were inspected one of us got slated as they were the "digital version of copying off the board". He said there was no challenge in this type of activity and wanted to see them "working together to figure things out then apply what they have learnt in different contexts to visibly progress their learning" or something like that. Fair point I think.
     

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