Hi all As HoF for ADT I have an exciting opportunity to create a curriculum map afresh this year as I have all new teachers in Art and Graphics from September. Our results have not been good recently, but KS3 have been doing well, so I'm hopeful that they will be a more enthusiastic and able cohort going forwards. What I'm interested to know is, what ideas work well in your departments for projects at KS3 and KS4? What strategies get students engaged at KS4 and 5 and working hard, meeting deadlines. Our students are wise to the 'teacher' deadline vs the exam board deadline and leave things to the last minute, making our jobs more difficult. Currently I have a great SoW on Art Deco/Brutalism for year 8, Complementary colours and still life for year 7, both I intend to keep. I'm asking current staff to write up successful SoWs for use next year, but I'm trying to see things as a year plan and make sure each class has a wide range of experiences as they rotate teachers. Year 9 remain with 1 teacher for the year as a non-GCSE option. This is working in terms of engaging students in how a project should be structured and then marked if they take GCSE. However, they may get a different teacher in year 10 and I want to ensure a consistent approach for them across all staff. At GCSE we end up with students who were put in Art/Graphics but not keen, we have able students who don't care and those who care and have committed parents, but due to behaviour issues in classes, they get less attention that they deserve. I want to engage them with fun activities from the start and then focus them over time onto the specific AOs. At A level we have entry requirements, but students using all kinds of excuses for not meeting deadlines and being late. Ideas for structuring the course effectively would be very much appreciated. Any help welcome, thanks in advance!